Gravit project illustration


2D video game

Gravit is a 2D platform game mixing adventure and puzzle.

The goal of this video game is to regroup several originalities around a main idea : a progressive change in gravity in a classic platform game.

This project was done with Unity. We built a complete 2D framework and integrate 2D physics (before 2D update), create a water simulation based on dynamic fluids, everything can be cut, and lots of more…

Let's get in touch

Feel free to contact me!

I am currently living in Marseille, France.

And I am looking for new opportunities.

Here my English curriculum vitae and the French one.