Gravit

2D video game

Gravit is a 2D platform game mixing adventure and puzzle.

The goal of this video game is to regroup several originalities around a main idea : a progressive change in gravity in a classic platform game.

This project was done with Unity. We built a complete 2D framework (before 2D update), create a water simulation based on dynamic fluids.

environment
professional
period
May 1, 2012 - Apr 30, 2014
team size
2
role
Co-head, 3D and shaders developer
references